” Trophy, awarded for jumping into one of the water fountains at the end of Hotel Hopalot in Cooling Springs. Tearaway is also references in the PlayStation Labo area, where it’s on the PlayStation Vita Game Pack artwork, and the Vita itself will boot to “Botaway” if you hit it. It also supports customizeable controller profiles that can be selected via one of the two Fn switches below the analog sticks.
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In fact, it’s so great that it gained a full-on sequel in the form of Astro Bot. Astro’s Playroom is not that game, as it’s quite short and still at least 50% tech demo, but since so few will ever get to play Rescue Mission it’s an important step towards that goal. It’s also free with every new PlayStation 5, so it’s the one game that you can almost guarantee everyone will play – and it gives a very good first impression. While platforming games do not appeal to everyone, players can spend a few good hours going through obstacle courses and hunting a few easter eggs tucked away by the developers. If you just bought a PlayStation 5 or had one at launch, it would be a shame to miss experiencing a game that is completely free in 2025.
Astro Bot Travels Through Levels In Fun And Creative Ways
The smooth, 60-frames-per-second gameplay makes controlling Astro a real treat. While none of the sequences are terribly difficult, there’s enough of a challenge here to keep me busy for around six hours as I chase the Platinum Trophy. Sony boldly chose Astro Bot to lead the PlayStation 5 with the tech demo Astro’s Playroom.
Collecting all the Artefacts in Astro’s Playroom will unlock the Dude Raider Trophy. Please note that you will also collect some Artefacts after beating the final boss in the game. Every area had the same problem of mandatory physical interaction to get through the level, none of which were doable for me.
He plays on everything and in everything, which can sometimes be reflected in his reviews. His favorite console is the Nintendo 3DS, he plays a new FIFA every year and tries to broaden his gaming horizons. Loves broadly understood computer equipment and disassembles everything that falls into his hands. https://nk88.actor/ with gamepressure.com since 2019, mostly writing game guides but you can also find me geeking out about LEGO (huge collection, btw). Even with a ton of games, sometimes I just gotta fire up Harvest Moon, Stardew Valley, KOTOR, or Baldur’s Gate 2 (Shadows of Amn, the OG, not that Throne of Bhaal stuff). When I’m not gaming, I’m probably painting miniatures or admiring my collection of retro consoles.
Many Bronze trophies are tied to specific actions within the game’s levels. For example, “Twisting Metal” requires you to perform a specific action using the DualSense controller’s adaptive triggers, while “Jumping Splash! Others are related to finding hidden collectibles or completing mini-games. Welcome to the delightful universe of Astro’s Playroom, a charming platformer pre-installed on every PlayStation 5. More than just a game, it’s a vibrant celebration of PlayStation’s rich history, cleverly showcasing the innovative features of the DualSense controller.
This references the 2018 God of War on PS4, also developed by SIE Santa Monica Studio. The composition of this easter egg is specifically mimicking the box art of the game. Once you encounter the first Shock Walls, make your way South-East into a pink area filled with spider webs you can thrust through. At the end you’ll find an Artefact, as well as a Bot hanging upside-down from the ceiling by a web. This is a reference to 2018’s Spider-Man, developed by Insomnia Games.
While some older players feel it’s not suitable for anyone under 30, many believe it is perfect for kids, highlighting its approachable difficulty and excellent haptic feedback. What’s so remarkable about Astro’s Playroom is that while it’s ostensibly about showing off the features of the PlayStation 5, it’s also a fabulous platformer. Levels constantly throw me new toys to play with that totally change the way the level plays. Later levels include a spaceship (with rockets powered by the adaptive triggers) and a rolling ball (controlled by swiping the touchpad on the DualSense), intermingled with platforming sequences.
Use guides and tips to streamline your progress and conquer these demanding challenges. In ASTRO’S PLAYROOM, players guide Astro through a series of lands, all of which tout the selling points of the PlayStation 5, including its SSD hard drive and new processor. This makes for a themed series of levels (four levels per land) that showcase the DualSense controller, primarily its rumble feature. You’ll feel the ice shattering beneath Astro’s feet via the controller. For instance, in one area, Astro is atop a floating ice chunk attached to a pinwheel. The game’s also loaded with hidden items, which will appeal to players who like to collect trophies or find more to do once they finish a level.
Astro’s Playroom first launched in 2020 as a pre-installed PS5 exclusive that highlighted the DualSense controller’s features. The platformer also paved the way for the successful Astro Bot, Team Asobi’s hit game from 2024 that earned numerous Game of The Year awards. While Astro Bot may have eclipsed Astro’s Playroom, it seems developers have not forgotten about the adorable Astro’s first adventure, as the robot’s first game recently received new content. You become entranced with all the functions, but it doesn’t stop there. So many little details throughout Astro’s Playroom make the DualSense exciting. On the first level, you’re going along a beach and can feel the steps you make in the sand.
Having bows as weapons isn’t mind-blowing; it’s a staple in many games. When you pull back on the drawstring, the adaptive trigger gets tighter as it draws power. To do this, continue through the level until you get to the part where you have to ride on a PS1 / PS1 controller cloud. Instead of jumping left to the next Checkpoint, you should jump up the ledges on the rock wall to get to the top.